The objective of the research is to explain the process and learning outcomes in utilizing role play which can improve gender identity in play group, Bekasi with child research subject amounting of 15 people. The data analysis technique used in this research was a qualitative and quantitative analysis. Qualitative analysis was conducted on data collected through field note, observer sheet action, interview note, and documentation record. Analysis of quantitative data used a calculation of how much percentage increase gender identity after the action through using role playing activities. The implementation process of learning using role playing activities both of teacher and children showed an increase. In the first cycle of learning with a teacher, it had undertaken the percentage rate which reached 50.7% and 81.8% in the second cycle. Based on the quantitative research data, the qualitative research data showed that learning using role playing activities might improve introduction of gender identity aged 3-4 years old. The implication of this research is, process for early childhood learning, especially introduction of gender identity should use the role-playing activities, giving motivation, giving stimulation, giving example, and giving problems.