2019
DOI: 10.3390/s19132927
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PUEGM: A Method of User Revenue Selection Based on a Publisher-User Evolutionary Game Model for Mobile Crowdsensing

Abstract: Mobile crowdsensing (MCS) is a way to use social resources to solve high-precision environmental awareness problems in real time. Publishers hope to collect as much sensed data as possible at a relatively low cost, while users want to earn more revenue at a low cost. Low-quality data will reduce the efficiency of MCS and lead to a loss of revenue. However, existing work lacks research on the selection of user revenue under the premise of ensuring data quality. In this paper, we propose a Publisher-User Evoluti… Show more

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Cited by 6 publications
(1 citation statement)
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“…That is, they all neglect the individual preferences for sensing cost. In our previous work [26], we have pointed out the influence of individual preferences on selection. Therefore, it is necessary to consider the individual preferences to ensure the practicality of task assignment.…”
Section: Sensing Costmentioning
confidence: 99%
“…That is, they all neglect the individual preferences for sensing cost. In our previous work [26], we have pointed out the influence of individual preferences on selection. Therefore, it is necessary to consider the individual preferences to ensure the practicality of task assignment.…”
Section: Sensing Costmentioning
confidence: 99%