Proceedings of the 11th Annual International Conference on Motion, Interaction, and Games 2018
DOI: 10.1145/3274247.3274511
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PuppetPhone

Abstract: Figure 1: Using our new system, a player is able to manipulate a virtual puppet using a smartphone. The character responds compellingly and in real-time to the user motions, so that is stays at all times at a fixed distance from the phone.

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Cited by 16 publications
(1 citation statement)
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“…Being able to track all these input modalities without any external devices by only using an off-the-shelf smartphone would enable many powerful spatial interactions, discovered over decades of in-lab research, for everyone (e.g., head or gaze pointing, virtual-hand or peephole interactions, body-centered inputs). First steps were already made for using smartphone-based world-tracking in the domain of distant displays [2], handheld AR [49][50][51], head-mounted displays [52] as well as using face-tracking in the domain of cross-device [53] and on-phone interactions [54]. Using simultaneous world-and face-tracking on off-the-shelf smartphones, however, still remains unaddressed, since just recently the first examples of the technology were featured for handheld AR use-cases [55].…”
Section: Discussionmentioning
confidence: 99%
“…Being able to track all these input modalities without any external devices by only using an off-the-shelf smartphone would enable many powerful spatial interactions, discovered over decades of in-lab research, for everyone (e.g., head or gaze pointing, virtual-hand or peephole interactions, body-centered inputs). First steps were already made for using smartphone-based world-tracking in the domain of distant displays [2], handheld AR [49][50][51], head-mounted displays [52] as well as using face-tracking in the domain of cross-device [53] and on-phone interactions [54]. Using simultaneous world-and face-tracking on off-the-shelf smartphones, however, still remains unaddressed, since just recently the first examples of the technology were featured for handheld AR use-cases [55].…”
Section: Discussionmentioning
confidence: 99%