2018
DOI: 10.1166/asl.2018.11000
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Quality Education with Instructional Design via Massive Open Online Courses

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Cited by 8 publications
(6 citation statements)
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“…Furthermore, this study has discovered about the positive attitude of the respondents towards the form of literacy assessment conducted. Therefore, the finding of this study signifies the need to develop a Serious Games instrument of language literacy Malay in line with the needs of digital skills in children to implement the future approach of language learning assessment for Malaysian primary school settings (Nordin, Norman, & Hamdan, 2018;Norman, Nordin, Din, Ally, & Dogan, 2015). However, further studies are needed, to establish the notion of informal and formative assessment as a future type of a promising approach of alternative assessment, and also refine the implementation of serious game-based assessment application for specific target users.…”
Section: Discussionmentioning
confidence: 85%
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“…Furthermore, this study has discovered about the positive attitude of the respondents towards the form of literacy assessment conducted. Therefore, the finding of this study signifies the need to develop a Serious Games instrument of language literacy Malay in line with the needs of digital skills in children to implement the future approach of language learning assessment for Malaysian primary school settings (Nordin, Norman, & Hamdan, 2018;Norman, Nordin, Din, Ally, & Dogan, 2015). However, further studies are needed, to establish the notion of informal and formative assessment as a future type of a promising approach of alternative assessment, and also refine the implementation of serious game-based assessment application for specific target users.…”
Section: Discussionmentioning
confidence: 85%
“…In sum, the study has described the design and development of an online game for learning Malay language in Malaysian primary school. In addition, this study has identified the perception of the existing assessment and availability of technology, as well as an optimistic and positive response of students towards the use of technology in their daily lives especially in the learning aspect (Adnan & Ritzhaupt, 2018;Andersen, Na-songkhla, Hasse, Nordin, & Norman, 2018;Nordin, Norman, & Hamdan, 2018). Furthermore, this study has discovered about the positive attitude of the respondents towards the form of literacy assessment conducted.…”
Section: Discussionmentioning
confidence: 87%
“…Finally, several key areas of design considerations should be considered by researchers when they design serious games for certain target groups proposed to provide a valuable supplementary tool for an alternative assessment. In sum, it is hoped that this study could assist future educators and researchers interested on investigations of serious games as an alternative format of assessments to suit the needs of fourth Industrial Revolution in educational settings (Nordin, Norman, & Hamdan, 2018;Adnan & Ritzhaupt, 2018;Dogan, Norman, Alrobai, Jiang, Nordin, & Adnan, 2019;Andersen, Na-songkhla, Hasse, Nordin, & Norman, 2018).…”
Section: Resultsmentioning
confidence: 98%
“…MOOCs have been reported to help create a "tutor-like" learning space (Adams, Yin, Vargas Madriz, & Mullen, 2014). They further reported that the scenario creates a learning sphere between students and teachers (Nordin, Norman, & Hamdan, 2018;Anderson, Annand, & Wark, 2005). In the context of Qirā'āt learning, MOOCs could provide two types of experiences, both synchronous and asynchronous.…”
Section: Background Of Qirā'āt Learningmentioning
confidence: 99%