Quantitative analysis of the use of virtual reality environments among higher education professors
Álvaro Antón-Sancho,
Diego Vergara,
Pablo Fernández-Arias
Abstract:Virtual Reality (VR) is a computer-generated environment with noteworthy didactic applications in different educational levels and areas of knowledge. The study of the perceptions of the agents involved about the use of VR in lectures is a fruitful line of research because it has implications in terms of the measures to be taken to improve the training and competence of professors in its use. In this paper, a quantitative, descriptive, and correlational research is carried out on the assessments of a sample of… Show more
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