2018
DOI: 10.1016/j.chb.2018.02.035
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Quantitative modeling of user performance in multitasking environments

Abstract: I would like to express my sincere appreciation to Dr. Chang S. Nam. His continuous guidance and instruction kept me on track throughout my doctoral program. Without his expertise and insight, I would not have been able to complete all my research and develop both personally and professionally.

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Cited by 17 publications
(13 citation statements)
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References 118 publications
(224 reference statements)
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“…Also, EEG research may use formulation by (7) on findings considering previous and later interventions on videogames on spectral ERP for fortress hits, rare tones (inside and outside the game), and mine appearances [ 43 ]. Limitation here is for a variety of complex and non/complex tasks maybe worked [ 44 ].…”
Section: Onclusion: Improvement Of Modelling Novel Responsmentioning
confidence: 99%
“…Also, EEG research may use formulation by (7) on findings considering previous and later interventions on videogames on spectral ERP for fortress hits, rare tones (inside and outside the game), and mine appearances [ 43 ]. Limitation here is for a variety of complex and non/complex tasks maybe worked [ 44 ].…”
Section: Onclusion: Improvement Of Modelling Novel Responsmentioning
confidence: 99%
“…Table 1 shows articles included in the analysis in chronological order and the overview of the MATB use in respective study. Generating three levels of task difficulty (all subtasks) as a basis to measure workload using a subjective method (NASA-TLX), whose data will be compared with CPN model values 30 [33] Examine cross-participant estimation of operator workload in a non-stimulus-locked, multitask environment by developing and evaluating seven neural network architectures Generating low and high workload condition (all subtasks) to obtain EEG dataset that will be used for neural network training [34] Validate a quantitative model for the study of user performance improvement in a multitasking environment Generating three levels of task difficulty (all subtask) based on baud rate and to be used as a basis for subjective workload rating and for performance measurement…”
Section: Resultsmentioning
confidence: 99%
“…The four tasks files consisted of two blocks of two trials each, where the trials were either 'low' or 'high' TC. TC was determined by the baud rate (Liu & Nam, 2018). The blocks were randomized so that each participant executed the trials in a different order.…”
Section: Methodsmentioning
confidence: 99%