Unifying Themes in Complex Systems 2010
DOI: 10.1007/978-3-540-85081-6_56
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Quantum Nash Equilibria and Quantum Computing

Abstract: In this paper we review our earlier work on quantum computing and the Nash Equilibrium, in particular, tracing the history of the discovery of new Nash Equilibria and then reviewing the ways in which quantum computing may be expected to generate new classes of Nash equilibria. We then extend this work through a substantive analysis of examples provided by Meyer, Flitney, Iqbal and Weigert and Cheon and Tsutsui with respect to quantized games, quantum game strategies and the extension of Nash Equilibrium to sol… Show more

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Cited by 2 publications
(1 citation statement)
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“…Training GANs is equivalent to finding the Nash equilibrium of a two-player game. This problem is known to be in the complexity class PPAD which is not expected to be contained in BQP [45,46]. Advanced heuristics have been developed to improve the training of classical GANs [5].…”
Section: Improved Training Heuristicsmentioning
confidence: 99%
“…Training GANs is equivalent to finding the Nash equilibrium of a two-player game. This problem is known to be in the complexity class PPAD which is not expected to be contained in BQP [45,46]. Advanced heuristics have been developed to improve the training of classical GANs [5].…”
Section: Improved Training Heuristicsmentioning
confidence: 99%