Proceedings of the 2007 ACM Symposium on Solid and Physical Modeling 2007
DOI: 10.1145/1236246.1236305
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Quasi-dynamic splines

Abstract: Figure 1: Several steps of cable positioning on a cardoor. This quasi-dynamic simulation runs at real-time. AbstractIn this work, we propose interactive and physically based animation of one-dimensional deformable models using geometrically exact energy formulation. The proposed mechanical model has a high level of accuracy: it is based on continuous spline support and continuum mechanics media equations. We also detail a new efficient solving scheme, that can automatically switch between dynamic and static du… Show more

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Cited by 31 publications
(16 citation statements)
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“…Jiang and Chen [2005] used a splinebased yarn model to generate plausible static woven fabric configurations. Similar to this, there has also been work done in computer graphics on modeling and simulating thin flexible rods [Pai 2002;Bertails et al 2006;Theetten et al 2007;Spillmann and Teschner 2008], although the simulated rods are typically much shorter than the spline curves used in our cloth.…”
Section: Prior Workmentioning
confidence: 89%
“…Jiang and Chen [2005] used a splinebased yarn model to generate plausible static woven fabric configurations. Similar to this, there has also been work done in computer graphics on modeling and simulating thin flexible rods [Pai 2002;Bertails et al 2006;Theetten et al 2007;Spillmann and Teschner 2008], although the simulated rods are typically much shorter than the spline curves used in our cloth.…”
Section: Prior Workmentioning
confidence: 89%
“…When dealing with 1D structures, one can use beam elements [65] or geometrical curves as in [66]. For 3D structures, there exist mass-spring models, co-rotational FEM [67], embedded deformable solids [59] as well as hyperelastic models to handle large deformations [58].…”
Section: Discretizationmentioning
confidence: 99%
“…These simulators automatically capture nonlinear deformations that are difficult to duplicate in sheet based simulators, particularly knits, at the cost of a significant increase in computation time. They rely on an underlying model for thin flexible rods, which have been studied extensively in com-puter graphics [Pai 2002;Bertails et al 2006;Theetten et al 2007;Bergou et al 2008;Bergou et al 2010]. Contacts between rods can be resolved precisely using inequality constraints [Spillmann and Teschner 2008], but this does not allow for lateral compression of soft yarns as penalty-based models do [Kaldor et al 2008], requiring explicit modeling via additional degrees of freedom.…”
Section: Prior Workmentioning
confidence: 99%