Proceedings of the 32st ACM Conference on Hypertext and Social Media 2021
DOI: 10.1145/3465336.3475114
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Queerness and Modification in Mainstream and Indie Games

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Cited by 4 publications
(11 citation statements)
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“…Additionally, modding a game presents a double-edged sword scenario. Even if problems are addressed and the community is satisfied and fulfilled, it might create a 'problem solved' perception for game companies, which can cause them cease proactive efforts in addressing certain aspects, assuming modders will resolve them (Howard, 2021). Moreover, the legal intricacies persist as one of the most pivotal issues to address.…”
Section: Discussionmentioning
confidence: 99%
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“…Additionally, modding a game presents a double-edged sword scenario. Even if problems are addressed and the community is satisfied and fulfilled, it might create a 'problem solved' perception for game companies, which can cause them cease proactive efforts in addressing certain aspects, assuming modders will resolve them (Howard, 2021). Moreover, the legal intricacies persist as one of the most pivotal issues to address.…”
Section: Discussionmentioning
confidence: 99%
“…In contrast, open-world games exhibit a higher modding activity, precisely because, in general, the mod will not affect the main structure of the game, but rather complement it. This modular perspective fosters the ecology of mods and cooperation between teams of modders (Poretski and Arazy, 2017), that combine and recycle resources from different mods, building new mods on top of existing ones (Howard, 2021; Poretski and Arazy, 2017; Small, 2018), a practice intrinsically linked to the participatory and remix culture, contributing to the growth of the modding phenomenon and the diversity of the digital game audience (Howard, 2021; Small, 2018).…”
Section: Discussionmentioning
confidence: 99%
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