2022
DOI: 10.1109/tmc.2020.3005737
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Queuing Over Ever-Changing Communication Scenarios in Tactical Networks

Abstract: This paper introduces a hierarchy of queues complementing each other to handle ever-changing communication scenarios in tactical networks. The first queue stores the QoS-constrained messages from command and control systems. These messages are fragmented into IP packets, which are stored in a queue of packets (second) to be sent to the radio buffer (third), which is a queue with limited space therefore, open to overflow. We start with the hypothesis that these three queues can handle ever-changing user(s) data… Show more

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Cited by 17 publications
(7 citation statements)
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References 28 publications
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“…However, most of them have limited discussion about (i) how to adapt user data flows to the network conditions; (ii) military systems are evaluated mostly under stable or nonstochastic network and user data flow changes; (iii) they are not reproducible due to the lack of detailed methods description and resources used, or even (iii) the results are not quantified to be compared. In [28], [33], the authors proposed to distinguish the methodology of testing military systems in three problems A the user data flow, B the network changes and A|B the military system that must handle both changes independently. For example, [32] solves problem A by introducing a model to generate ever-changing user data flows using a set of QoS-constrained messages.…”
Section: B Tactical Systemsmentioning
confidence: 99%
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“…However, most of them have limited discussion about (i) how to adapt user data flows to the network conditions; (ii) military systems are evaluated mostly under stable or nonstochastic network and user data flow changes; (iii) they are not reproducible due to the lack of detailed methods description and resources used, or even (iii) the results are not quantified to be compared. In [28], [33], the authors proposed to distinguish the methodology of testing military systems in three problems A the user data flow, B the network changes and A|B the military system that must handle both changes independently. For example, [32] solves problem A by introducing a model to generate ever-changing user data flows using a set of QoS-constrained messages.…”
Section: B Tactical Systemsmentioning
confidence: 99%
“…Taking into account mobility metrics, the authors in [35] analyzed a list of available models that meet the requirements of tactical scenarios also identifying models that can be extended to meet such requirements. Regarding ever-changing communication scenarios, the present investigation advances our previous investigations [28], [31], [32] by introducing mobility models to create network scenarios that can be characterized by mobility metrics; modeling the communication area in order to convert any sequence of network states (link data rate) to a mobility trace and viceversa; and wrapping these methods together with a monitoring and data analysis approach, providing a software platform to automate performance tests in tactical networks.…”
Section: Metrics For Categorizing Network Scenariosmentioning
confidence: 99%
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“…1. This figure shows the end-to-end communication scenario with the sender and the receiver connected through a radio link, composing of an ever-changing communication scenario [1], [2], [6]. Each node has a control plane (c) and two chains: one for incoming (i) data-flows and another for outgoing (o) data-flows, both sitting in at least four layers, namely radio (0), packet (1), message (2) and proxy/broker (3).…”
Section: The Problem a Ever-changing Communication Scenariomentioning
confidence: 99%
“…C OMMUNICATION scenarios at the edge of tactical networks are exposed to several sources of randomness that can change the radio link data rate [1]. Therefore, tactical systems might have to deliver messages over ever-changing scenarios with both user data-flows and network conditions changing independently [2]. Given the wide range of military operations, it is challenging to design tactical systems that can thrive in arbitrary communication scenarios, also including link disconnections.…”
Section: Introductionmentioning
confidence: 99%