2020
DOI: 10.48550/arxiv.2002.04498
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Reaching, Grasping and Re-grasping: Learning Multimode Grasping Skills

Wenbin Hu,
Chuanyu Yang,
Kai Yuan
et al.

Abstract: The ability to adapt to uncertainties, recover from failures, and coordinate between hand and fingers are essential sensorimotor skills for fully autonomous robotic grasping. In this paper, we aim to study a unified feedback control policy for generating the finger actions and the motion of hand to accomplish seamlessly coordinated tasks of reaching, grasping and re-grasping. We proposed a set of quantified metrics for task-orientated rewards to guide the policy exploration, and we analyzed and demonstrated th… Show more

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“…Plappert et al ( 2018 ) evaluate DDPG with and without Hindsight Experience Replay (HER) for in-hand manipulation and prove that DDPG integrating HER has a better performance with sparse rewards. To address reaching, grasping, and re-grasping in a unified way, Hu et al ( 2020 ) deploy various quantified rewards and different initial states in training to experience failures that the robot could encounter, and a PPO and Proportional-Derivative (PD) controller are organized in a hierarchical way for dynamic grasping. Haarnoja et al ( 2018 ) adopt Soft Actor-Critic (SAC), in which the actor aims to simultaneously maximize expected return and entropy, and the valve rotation task is estimated in an end-to-end DRL framework.…”
Section: Learning-based Manipulation Methodsmentioning
confidence: 99%
“…Plappert et al ( 2018 ) evaluate DDPG with and without Hindsight Experience Replay (HER) for in-hand manipulation and prove that DDPG integrating HER has a better performance with sparse rewards. To address reaching, grasping, and re-grasping in a unified way, Hu et al ( 2020 ) deploy various quantified rewards and different initial states in training to experience failures that the robot could encounter, and a PPO and Proportional-Derivative (PD) controller are organized in a hierarchical way for dynamic grasping. Haarnoja et al ( 2018 ) adopt Soft Actor-Critic (SAC), in which the actor aims to simultaneously maximize expected return and entropy, and the valve rotation task is estimated in an end-to-end DRL framework.…”
Section: Learning-based Manipulation Methodsmentioning
confidence: 99%