Proceedings of the International Conference on Advances in Computer Entertainment Technology 2009
DOI: 10.1145/1690388.1690481
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Real-time visualisation and browsing of a distributed video database

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Cited by 3 publications
(4 citation statements)
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“…14). This extraction of video frames from the HTML5 video element for use as textures within a 3D context is one of the major benefits of developing a hybrid interface within a web-based context, as such a pipeline in a standard desktop OpenGL context requires a greater level of software engineering and pre-processing [45].…”
Section: B Video Data and Timelinementioning
confidence: 99%
“…14). This extraction of video frames from the HTML5 video element for use as textures within a 3D context is one of the major benefits of developing a hybrid interface within a web-based context, as such a pipeline in a standard desktop OpenGL context requires a greater level of software engineering and pre-processing [45].…”
Section: B Video Data and Timelinementioning
confidence: 99%
“…The hybrid interactive visualization, tightly integrating video, static image, hypertext and real-time 3D graphics, which is enabled by the 3D web, is more difficult to replicate with traditional offline methods [Jankowski and Decker 2013] [Gonzales et al 2009], and is better for the user. We address the web challenges to deal with big data in this context and our application demonstrates new functionalities in a challenging industrial environment.…”
Section: Introductionmentioning
confidence: 99%
“…Inspired by this paradigm, our work tightly integrates 2D image data (video and still images) and metadata within an interactive 3D context. When carried out in an offline application, such a hybrid approach requires specific software engineering to allow individual video frames to be passed to the 3D rendering engine as texture data [Gonzales et al 2009]. However, in a browser-based context, the HTML5 video element [Pfeiffer and Pearce 2010] provides a convenient wrapper for reading and accessing the pixel data provided by videos (and stored in a variety of formats), as well as providing HTTP 1.1 byte-range access to server-based files, which facilitates buffering and permits the implementation of video scrubbing interfaces (where the user can move forward and backwards through the duration of the video to view desired moments).…”
Section: Introductionmentioning
confidence: 99%
“…Broadband Internet connections and 3D graphics accelerators allow the enhancement of graphical user interfaces with technologies able to depict realistic 3D environments and support a wider set of human-computer interaction functionalities. The use of a 3D environment for data visualization and information browsing, results in a more natural and efficient, in terms of data access, graphical user interface [12]- [17]. Within this virtual world the visitor can freely navigate and change position, orientation and viewpoint direction.…”
Section: Introductionmentioning
confidence: 99%