2012
DOI: 10.1007/s00371-012-0694-z
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Realistic animation of interactive trees

Abstract: We present a mathematical model for animating trees realistically by taking into account the influence of natural frequencies and damping ratios. To create realistic motion of branches, we choose three basic mode shapes from the modal analysis of a curved beam, and combine them with a driven harmonic oscillator to approximate Lissajous curve which is observed in pull-and-release test of real trees. The forced vibration of trees is animated by utilizing local coordinate transformation before applying the forced… Show more

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Cited by 12 publications
(10 citation statements)
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“…[Diener et al 2009] proposed to apply modal analysis to compute a wind basis and project directional wind at run time. A common geometrical model to represent branches is the beam model [Chuang et al 2005;Habel et al 2009;Hu et al 2012]. Moreover, [Weber 2008] presented an interactive simulation method using a cloth dynamics model.…”
Section: Animating Trees In 3d Scenesmentioning
confidence: 99%
“…[Diener et al 2009] proposed to apply modal analysis to compute a wind basis and project directional wind at run time. A common geometrical model to represent branches is the beam model [Chuang et al 2005;Habel et al 2009;Hu et al 2012]. Moreover, [Weber 2008] presented an interactive simulation method using a cloth dynamics model.…”
Section: Animating Trees In 3d Scenesmentioning
confidence: 99%
“…In general, physics-based methods requires high computational cost and they lack intuitive direct control. Procedural method usually is based on noise functions to heuristically model the appearance of tree's motion instead of performing a simulation, for example, Ota et al [17], Sousa [18] and Hu et al [19], [20] used noise functions to drive the animation. Zhang et al [21], [22] used pre-recorded motion graphs to create animation for trees.…”
Section: A Animation Of Vegetation In 3d Scenesmentioning
confidence: 99%
“…Simulations can be augmented with a proper randomized wind model [Ota et al 2004], accelerated using level-of-detail techniques [Beaudoin and Keyser 2004], and stabilized using recursive fully implicit methods [Hadap 2006]. Flexible branches have been modeled using 1D linear EulerBernoulli beams [Habel et al 2009;Hu et al 2012] or nonlinear Kirchhoff rods [Bergou et al 2008;Bertails 2009]. Plants consisting of deformable branches and leaves can be simulated using oriented particles [Müller and Chentanez 2011], elastons [Martin et al 2010], and the three-dimensional solid Finite Element Method (FEM) [Twigg and Kačić-Alesić 2010;Lu et al 2011].…”
Section: Related Workmentioning
confidence: 99%
“…In the context of plant simulation, Stam [1997] used a modal basis to compute noise in the frequency domain, and Diener [2009] used a wind projection basis to increase computation speed. Low-dimensional (three of less) linear modal simulations on individual, fully decoupled, branches modeled as Euler-Bernoulli beams were presented in [Habel et al 2009;Hu et al 2012], as well as methods to tune the models to match recorded real tree motion. These approaches produce quality high-frequency motion of trees, e.g., leaves and branches rapidly fluttering in the wind, and are as such complementary to our nonlinear model reduction simulator.…”
Section: Related Workmentioning
confidence: 99%
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