Reception to and Efficacy of a Serious Video Game for Correctional Intervention: Project Choices
Keegan J. Diehl,
Robert D. Morgan,
Christopher M. King
et al.
Abstract:Project Choices ( PC), a newly developed videogame for correctional intervention, consists of realistic decision-making scenarios and cognitive behavioral skills feedback. A pilot study investigated PC engagement and immersion by employing a cross-over design with a sample of 24 men on probation remanded to residential treatment. The study also examined effects of gameplay on criminogenic thinking, self-perceived criminogenic risk, and social problem-solving. As hypothesized, relative to a leisure video game (… Show more
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