2018
DOI: 10.4314/jfas.v9i4s.1
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Recognition of human gait in oblique and frontal views using Kinect

Abstract: This study describes the recognition of human gait in the oblique and frontal views using novel gait features derived from the skeleton joints provided by Kinect. In D skeleton joints were extracted directly from the Kinect, which generates the the other hand, H-joint distance is a feature of distance between the hip joint with other skeleton joints. Prior to the gait feature extraction, the skeleton joints provided by Kinect were pre-processed in order to standardize the size of gait feature within a full gai… Show more

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“…The data were obtained from [7]. It contains three-dimensional skeletal joint points of 23 subjects recorded by a Microsoft Kinect depth camera.…”
Section: Data Collectionmentioning
confidence: 99%
“…The data were obtained from [7]. It contains three-dimensional skeletal joint points of 23 subjects recorded by a Microsoft Kinect depth camera.…”
Section: Data Collectionmentioning
confidence: 99%