“…This is more often experienced by immersive VE participants, and very rarely by nonimmersive VR users (Venkatakrishnan et al, 2023;Sokołowska, 2024). Despite these (a) unfavorable effects (Drazich et al, 2023;Dopsaj et al, 2024), but also (b) the lack of standardization of virtual tools/environments (Kourtesis et al, 2021;Porffy et al, 2022;Kim et al, 2023;Holmqvist et al, 2024), (c) researching to prepare recommendations for the use of VR in specific patient populations (Juras et al, 2019;Brassel et al, 2021;Liu et al, 2022;Rodríguez-Almagro et al, 2024), (d) discussing emerging user data protection/privacy issues and ethical dilemmas (Segkouli et al, 2023;Goldstein et al, 2024;Rudschies and Schneider, 2024), researchers and clinicians/physiotherapists highlight the enormous potential of innovative technologies (Jonson et al, 2021;Bateni et al, 2024;Moulaei et al, 2024). Today's societies are aging at a very rapid pace, which necessitates measures to support the elderly in preventing falls and their serious consequences, including exercising cognitive function in progressive senile dementia (Barbaccia et al, 2022;Yang J. G. et al, 2022;Buele et al, 2023;Ren et al, 2024;Siette et al, 2024;Tortora et al, 2024;Wilf et al, 2024) -these actions are the future of modern clinical practice in (neuro)geriatrics.…”