2020
DOI: 10.3390/sports8020020
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Reconsidering McKenzie’s Six Adventure Education Programming Elements Using an Ecological Dynamics Lens and Its Implications for Health and Wellbeing

Abstract: Two decades ago, McKenzie's meta-analysis of literature provided six fundamental elements of adventure education programme design still used to guide research and practice today. While the value of McKenzie's early work should not be underestimated, adventure education has undergone considerable changes. Adventurous activities are now available in urban and indoor contexts and used to facilitate a growing health and wellbeing agenda. The use of risk as part of adventure education programming has also been crit… Show more

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Cited by 6 publications
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“…Many educators and educational institutions have experimented with experiential-learner-centred models due to their widespread acceptance 33 . They use various experiential learning methods such as service learning 34 , 35 , problem-based learning 36 , 37 , action learning 38 , 39 adventure education 40 , 41 and simulation and gaming 42 , 43 . ILF is another experiential learning process, where the students transform themselves through learn, act and reflect paradigm, which makes them lifelong receivers and creators of knowledge, thereby becoming successful graduates and promising citizens 44 .…”
Section: Discussionmentioning
confidence: 99%
“…Many educators and educational institutions have experimented with experiential-learner-centred models due to their widespread acceptance 33 . They use various experiential learning methods such as service learning 34 , 35 , problem-based learning 36 , 37 , action learning 38 , 39 adventure education 40 , 41 and simulation and gaming 42 , 43 . ILF is another experiential learning process, where the students transform themselves through learn, act and reflect paradigm, which makes them lifelong receivers and creators of knowledge, thereby becoming successful graduates and promising citizens 44 .…”
Section: Discussionmentioning
confidence: 99%