This work considers a new task in geometric deep learning: generating a triangulation among a set of points in 3D space. We present PointTriNet, a differentiable and scalable approach enabling point set triangulation as a layer in 3D learning pipelines. The method iteratively applies two neural networks to generate a triangulation: a classification network predicts whether a candidate triangle should appear in the triangulation, while a proposal network suggests additional candidates. Both networks are structured as PointNets over nearby points and triangles, using a novel triangle-relative input encoding. Since these learning problems operate on local geometric data, our method scales effectively to large input sets and unseen shape categories, and we can train the networks in an unsupervised manner from a collection of shapes represented as meshes or point clouds. We demonstrate the effectiveness of this approach for classical meshing tasks, robustness to outliers, and as a component in end-to-end learning systems.