2019
DOI: 10.1016/j.jbusres.2018.12.020
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Reflections of the extended self: Visual self-representation in avatar-mediated environments

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Cited by 60 publications
(47 citation statements)
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References 55 publications
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“…Character development features, embedded within online applications accommodate the expression of an individual's virtual personality, such as in online games and more recently in social networking sites. These enhance attractiveness, with a number of interactive applications moving towards integrating anthropomorphic digital impersonation ('avatars'; Liao, Cheng & Teng, 2019 ;Messinger, Ge, Smirnov, Stroulia & Lyons, 2019).…”
Section: Cyber-layer/system Level Of Influencementioning
confidence: 99%
“…Character development features, embedded within online applications accommodate the expression of an individual's virtual personality, such as in online games and more recently in social networking sites. These enhance attractiveness, with a number of interactive applications moving towards integrating anthropomorphic digital impersonation ('avatars'; Liao, Cheng & Teng, 2019 ;Messinger, Ge, Smirnov, Stroulia & Lyons, 2019).…”
Section: Cyber-layer/system Level Of Influencementioning
confidence: 99%
“…The event participants prepared and experienced the use of the avatar for interaction (meeting with people they knew and did not know), and more than two out of three found the avatar use pleasant. The vast majority tried to shape their avatar to look like they did in the physical world, which is a practice that earlier studies [43,45] have also found out. A further question was about the participants' feeling of trust and security in networking and interactions, which are important in entrepreneurship and innovation events, in search for potential innovations.…”
Section: Discussionmentioning
confidence: 99%
“…"Face-to-face" meetings between avatars had some challenges because the avatar could not express physically any detailed feelings. Bodily and facial expressions are important in face-to-face contacts to support one's intentions and to judge better the messages [45]. An avatar could perform basic expressions such as clapping hands, making a gesture of thinking, indicating being amazed with hand or jumping from excitement, but these are far from the fine-tuned expressions of living persons.…”
Section: Interaction With Avatar At the 3d Virtual Platformmentioning
confidence: 99%
“…As these authors remark, “the gender variable is considered crucial to explain inequalities and identities in modern society” (p. 796). Messinger et al ’s (2019) review details the characteristics of the millennials and how they affect their behavior. This justifies why sellers must send explicit messages as well as efficient technology to attend their needs.…”
Section: Literature Reviewmentioning
confidence: 99%