2010
DOI: 10.1049/iet-its.2009.0070
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Reinforcement learning-based multi-agent system for network traffic signal control

Abstract: A challenging application of artificial intelligence systems involves the scheduling of traffic signals in multi-intersection vehicular networks. This paper introduces a novel use of a multi-agent system and reinforcement learning (RL) framework to obtain an efficient traffic signal control policy. The latter is aimed at minimising the average delay, congestion and likelihood of intersection cross-blocking. A five-intersection traffic network has been studied in which each intersection is governed by an autono… Show more

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Cited by 498 publications
(280 citation statements)
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“…It should be noted that we can also define e i,r (k) (or d i,r (k)), which obeys Poisson distribution [33,34]. In summary, in a practical application, we should use the historical data to estimate the distribution function of d i,r (k) and e i,r (k) reasonably.…”
Section: Uncertaintymentioning
confidence: 99%
“…It should be noted that we can also define e i,r (k) (or d i,r (k)), which obeys Poisson distribution [33,34]. In summary, in a practical application, we should use the historical data to estimate the distribution function of d i,r (k) and e i,r (k) reasonably.…”
Section: Uncertaintymentioning
confidence: 99%
“…Whereas Oliveira and Bazzan [13] propose an intersection control approach, based on agents who engage in coordination protocol, to collectively decide the direction of flow that should be prioritized. While Arel et al [14] introduced a reinforcement learning RL system multi-agent to obtain a control policy for efficient traffic lights, to minimize the average delay, congestion and probability of blocking in an intersection. Abdul Aziz et al [15] propose a technique called RMART, controlling the signal lights using the Markov decision process in a multi-agent framework.…”
Section: State Of the Artmentioning
confidence: 99%
“…Q-learning is one RL technique which is used in diverse applications, such as: multi-robot domains [2]; human-robot collaboration [9]; facade parsing [18]; robot navigation [5]; service discovery for wireless adhoc networks [7]; network traffic signal control [1]; nonplayer character decision making in video games [21]; computational modelling of electricity markets [12]; and dynamic pricing in electronic retail markets [6]. In these applications it is commonly assumed that the agent receives reinforcements (herein called rewards) instantaneously.…”
Section: Introductionmentioning
confidence: 99%