2023
DOI: 10.1109/jsen.2022.3220324
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Reinforcement Learning for Multiaircraft Autonomous Air Combat in Multisensor UCAV Platform

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Cited by 4 publications
(2 citation statements)
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“…However, in modern air combat, one‐on‐one air combat scenarios are rare, and most air combat are conducted in formations. (ii)Existing research on multi‐aircraft air combat focus on cooperative target assignments [40, 41], WEZ computation [42], and high‐level maneuver tactics sequence solution in fixed‐size formation. These solutions only address one or a few stages of Observe‐Orient‐Decide‐Act (OODA) loop without looking at the entire air combat process as a whole. (iii)Many studies survey either leveraged low fidelity/dimension simulation environments or abstracted the action space to high level behaviors or tactics, specifically, basic fighter maneuver (BFM) [35–38, 43]. (iv)Many studies convert air combat maneuver control into a MDP by fixing the opponent's strategy or considering the target fully observable [35, 36].…”
Section: Introductionmentioning
confidence: 99%
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“…However, in modern air combat, one‐on‐one air combat scenarios are rare, and most air combat are conducted in formations. (ii)Existing research on multi‐aircraft air combat focus on cooperative target assignments [40, 41], WEZ computation [42], and high‐level maneuver tactics sequence solution in fixed‐size formation. These solutions only address one or a few stages of Observe‐Orient‐Decide‐Act (OODA) loop without looking at the entire air combat process as a whole. (iii)Many studies survey either leveraged low fidelity/dimension simulation environments or abstracted the action space to high level behaviors or tactics, specifically, basic fighter maneuver (BFM) [35–38, 43]. (iv)Many studies convert air combat maneuver control into a MDP by fixing the opponent's strategy or considering the target fully observable [35, 36].…”
Section: Introductionmentioning
confidence: 99%
“…These solutions only address one or a few stages of Observe-Orient-Decide-Act (OODA) loop without looking at the entire air combat process as a whole. (iii) Many studies survey either leveraged low fidelity/ dimension simulation environments or abstracted the action space to high level behaviors or tactics, specifically, basic fighter maneuver (BFM) [35][36][37][38]43]. (iv) Many studies convert air combat maneuver control into a MDP by fixing the opponent's strategy or considering the target fully observable [35,36].…”
mentioning
confidence: 99%