2020
DOI: 10.14744/dajpns.2019.00032
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Relationship of internet gaming disorder severity with symptoms of anxiety, depression, alexithymia, and aggression among university students

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Cited by 12 publications
(11 citation statements)
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“…In line with previous studies, the current findings support an association between non-suicidal self-harm ideation and behavior, and suicidal ideation among engaged and problem gamers among those being 18 years and older [ 17 , 19 , 20 ]. Our findings differ from Junus et al [ 18 ] who found no relationship between self-harm and suicidal behaviors and IGD among participants being 18 years or older.…”
Section: Discussionsupporting
confidence: 92%
See 1 more Smart Citation
“…In line with previous studies, the current findings support an association between non-suicidal self-harm ideation and behavior, and suicidal ideation among engaged and problem gamers among those being 18 years and older [ 17 , 19 , 20 ]. Our findings differ from Junus et al [ 18 ] who found no relationship between self-harm and suicidal behaviors and IGD among participants being 18 years or older.…”
Section: Discussionsupporting
confidence: 92%
“…Few studies have investigated the relationship between IGD and non-suicidal self-harm. Evren et al [ 20 ] found a positive association between IGD and non-suicidal self-harm among university students, even after controlling for depression, anxiety, and neuroticism. Still, their results also suggest that the relationship between IGD and non-suicidal self-harm may be confounded by psychological impairment.…”
Section: Introductionmentioning
confidence: 99%
“…The dual competition model indicates that emotional stimuli with higher threat levels will reduce behavior performance, and behavior performance impairment is more frequently observed in individuals with high anxiety levels [ 38 ]. Previous research has demonstrated that individuals with GD have more negative emotions, such as depression and anxiety [ 23 , 24 , 25 , 26 ]. In this study, the self-reported depression and anxiety levels were also significantly higher in the GD group than in the control group.…”
Section: Discussionmentioning
confidence: 99%
“…We speculated that psychological factors such as emotional state may play an important role in this mechanism. It is well-known that individuals with GD have more negative emotions such as depression and anxiety [ 24 , 25 , 26 , 27 ] and weaker emotional regulation abilities [ 28 , 29 ]. Through a visual search task, researchers found that individuals with Internet addiction disorder have negative attentional bias, characterized by rapid orientation towards and difficulty in releasing attention from negative emotional stimuli [ 30 ].…”
Section: Introductionmentioning
confidence: 99%
“…The concept that people with alexithymia attempt to manage their emotions through compulsive [ 28 ] or impulsive [ 29 ] actions has been associated to addictive illnesses. A previous study found that regular gamers exhibited higher levels of alexithymia than irregular gamers [ 30 ]. Gaetan et al proposed that, because alexithymia typically displays with a flat emotional profile and the virtual environment facilitates emotion regulation, online gaming may serve as an attempt to control these characteristics in adolescents with alexithymia [ 31 ].In addition, previous research found that adolescents with IGA exhibited more comorbid psychiatric disorders and difficulties expressing emotions, indicating the adoption of avoidance strategies [ 10 ].…”
Section: Introductionmentioning
confidence: 99%