2018
DOI: 10.3390/app8050823
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Reliability-Based View Synthesis for Free Viewpoint Video

Abstract: Featured Application: View synthesis technology is important for free viewpoint video (FVV) and multiview video coding (MVC). It is a practical approach to reduce storage and transmission bandwidth for multiview videos.Abstract: View synthesis is a crucial technique for free viewpoint video and multi-view video coding because of its capability to render an unlimited number of virtual viewpoints from adjacent captured texture images and corresponding depth maps. The accuracy of depth maps is very important to t… Show more

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Cited by 8 publications
(8 citation statements)
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“…For video sequence rendering, some methods use background modeling to prevent the flicker between adjacent frames. The background model obtained in the current frame can be used to fill the disocclusions in other frames [4], [40], [41]. This is effective for still background scene.…”
Section: G Discussionmentioning
confidence: 99%
“…For video sequence rendering, some methods use background modeling to prevent the flicker between adjacent frames. The background model obtained in the current frame can be used to fill the disocclusions in other frames [4], [40], [41]. This is effective for still background scene.…”
Section: G Discussionmentioning
confidence: 99%
“…A popular method in virtual view synthesis is Depth Image Based Rendering (DIBR). Using pictures shot from different viewpoints along with corresponding depth images, DIBR methods can synthesize the picture from a virtual viewpoint by 3D image warping and inpainting [7]- [10]. Another popular method is to use Neural Networks to synthesize virtual viewpoints from pure images inputs [11]- [13] or reconstruct the 3D model of the scene [14]- [17].…”
Section: Related Workmentioning
confidence: 99%
“…Sun et al [23] propose an online background model construction method based on switchable Gaussian model (SGM), which improves the adaptability to the scene. Deng et al [24] establish an adaptive background model based on the Gaussian mixture model (GMM) to fill the dis-occluded regions. However, for a single reference image and still foreground objects, the occluded backgrounds in the scene may not be fully obtained, so it is difficult to establish a good background model in these situations.…”
Section: Related Workmentioning
confidence: 99%
“…This is because the background region, which is not visible in the left reference view may be visible in the right reference view, so the hole-filling results can be very accurate. Deng et al [24] also use two reference views in their method, and obtain the virtual view through a weighted view blending process. However, multi-view rendering requires more devices and transmission bandwidth compared to single view rendering.…”
Section: Related Workmentioning
confidence: 99%