2019 IEEE 38th International Performance Computing and Communications Conference (IPCCC) 2019
DOI: 10.1109/ipccc47392.2019.8958728
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Reliability, timeliness and load reduction at the edge for cloud gaming

Abstract: In this paper we study reliability, timeliness and load reduction in an hybrid Mobile Edge Computing (MEC)/Cloud game streaming infrastructure. In our scenario, a user plays a game streamed by the producer to their handheld deviceor User Equipment (UE). The UE communicates user actions to the edge/cloud via the mobile communication infrastructure; the object is to retrieve the latest game status, of which the most important information is the rendered frame. Particularly, we study reliability through replicati… Show more

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Cited by 4 publications
(6 citation statements)
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“…Based on the identified issues and challenges, 20 pieces of literature were selected to discuss solutions. From the literature, the identified solutions include lag or latency compensation [17], [29], compression with encoding techniques [20], [32], [40], [41], the use of client computing power [29], [35], [42], edge computing [23], [25], [31], [43], machine learning [36], [38], [44], [45], frame adaption [46], [47], and GPU-based server selection [48], [49]. Figure 3 presents the identified solutions along with the number of references cited to review them.…”
Section: The Solutions For the Networking Issues And Challenges Of Cl...mentioning
confidence: 99%
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“…Based on the identified issues and challenges, 20 pieces of literature were selected to discuss solutions. From the literature, the identified solutions include lag or latency compensation [17], [29], compression with encoding techniques [20], [32], [40], [41], the use of client computing power [29], [35], [42], edge computing [23], [25], [31], [43], machine learning [36], [38], [44], [45], frame adaption [46], [47], and GPU-based server selection [48], [49]. Figure 3 presents the identified solutions along with the number of references cited to review them.…”
Section: The Solutions For the Networking Issues And Challenges Of Cl...mentioning
confidence: 99%
“…Encoding Techniques [20], [32], [40], [41] ✓ ✓ ✓ Client Computing Power [29], [35], [42] ✓ Edge Computing [23], [25], [31], [43] ✓ ✓ ✓ ✓…”
Section: Compression Withmentioning
confidence: 99%
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“…represents an upper bound to the age, and can be used in reliability contexts. These metrics have been extensively used in XR [20], [21] and vehicular [22] use cases.…”
Section: Introductionmentioning
confidence: 99%
“…The first work found the exact expression of the average AoI, while the latter found its entire distribution. Timely applications in the edge/cloud were studied in [9]- [12]. Particularly, in the latter, a feedback loop is inserted as a means of reducing the load at the server side, but only the percentage of aborted tasks is considered as a metric of the advantage of having feedback.…”
Section: Introductionmentioning
confidence: 99%