2006
DOI: 10.1145/1122501.1122506
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Rendering biological iridescences with RGB-based renderers

Abstract: Brilliant iridescent colors occur on many biological objects. Current RGB-based graphics renderers are not sufficient to simulate such phenomena. This is because biological iridescences are caused by interference or diffraction, which requires wavelength information to describe. In this article, we propose an iridescent shading process that allows to render biological iridescences with RGB-based renderers. The key ideas are to construct spectra from colors and to use a wavelength-dependent model to describe ir… Show more

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Cited by 47 publications
(44 citation statements)
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“…1999a;1999b] have extensively studied full spectral rendering for modeling iridescence due to thin film interference. In subsequent work, Sun [2006] proposed an RGB-based renderer for efficient simulation of biological iridescence. Granier and Heidrich [2003] have also proposed a simplified RGB-based BRDF model for modeling iridescence in layered materials.…”
Section: Other Wave Effectsmentioning
confidence: 99%
“…1999a;1999b] have extensively studied full spectral rendering for modeling iridescence due to thin film interference. In subsequent work, Sun [2006] proposed an RGB-based renderer for efficient simulation of biological iridescence. Granier and Heidrich [2003] have also proposed a simplified RGB-based BRDF model for modeling iridescence in layered materials.…”
Section: Other Wave Effectsmentioning
confidence: 99%
“…1999a;1999b] have extensively studied full spectral rendering for modeling iridescence due to thin film interference. In subsequent work, Sun [2006] proposed an RGB-based renderer for efficient simulation of biological iridescence. Granier and Heidrich [2003] have also proposed a simplified RGB-based BRDF model for modeling iridescence in layered materials.…”
Section: Other Wave Effectsmentioning
confidence: 99%
“…Since this approach is limited to low order spherical harmonics, it may be inappropriate for BRDFs produced by complex biological nanostructures. Finally, Sun [Sun06] describes a method for interactive rendering of biological iridescences, but his approach is restricted to multilayer thin films. Their method is based on storing textures representing OPDs to compute interference.…”
Section: Previous Workmentioning
confidence: 99%