2021
DOI: 10.36418/matriks.v3i1.75
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Respon Peserta Didik Terhadap Augmented Reality Arloopa Sebagai Multimedia Pembelajaran Matematika

Abstract: Memasuki abad ke-21, semua peserta didik dituntut untuk memiliki kemampuan berpikir kritis dan keterampilan menggunakan teknologi untuk menilai dan mengevaluasi permasalahan. Institusi pendidikan dituntut untuk dapat menemukan model pembelajaran yang tepat guna memenuhi kebutuhan tersebut, termasuk pada masa pandemi Covid-19 saat ini. Salah satu inovasi pembelajaran yang dapat dikembangkan adalah pembelajaran berbasis teknologi Augmented Reality (AR). Penelitian ini bertujuan untuk mengetahui respon siswa terk… Show more

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“…Problem-solving skills are particularly emphasised in the 21st century [4]. In the digital age, all students are expected to possess critical thinking skills and the ability to use technology to identify and evaluate problems [5]. Computer-based learning materials are employed as collaborative tools between educators and students to enhance the understanding of subject matter more effectively and efficiently [6].…”
Section: Introductionmentioning
confidence: 99%
See 1 more Smart Citation
“…Problem-solving skills are particularly emphasised in the 21st century [4]. In the digital age, all students are expected to possess critical thinking skills and the ability to use technology to identify and evaluate problems [5]. Computer-based learning materials are employed as collaborative tools between educators and students to enhance the understanding of subject matter more effectively and efficiently [6].…”
Section: Introductionmentioning
confidence: 99%
“…In mathematics education, concrete experiences are crucial when students encounter contextual problems. To comprehend contextual issues in abstract learning, a systematic and appropriate strategy must be implemented to facilitate students' understanding [5]. One of the most effective strategies is a learning trajectory.…”
Section: Introductionmentioning
confidence: 99%