2021
DOI: 10.31234/osf.io/rhq5j
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Revealing the impact of expertise on human planning with a two-player board game

Abstract: Do skilled decision-makers plan further into the future than novices? This question has been investigated for almost 75 years, traditionally by studying expert players in complex board games like chess. However, the complexity of these games poses a barrier to detailed modeling of human behavior. Conversely, common planning tasks in cognitive science are often lower-complexity and impose a ceiling for the depth to which any player can plan. Here, we investigate expertise by studying decision-making in a board … Show more

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Cited by 25 publications
(50 citation statements)
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“…Findings of this study gave insights into how individuals differ in their capacity to adapt to new situations. Recently, a notable approach has been presented, which aims at characterizing individual strategies in a setting where the complexity of the state space is relatively large ( van Opheusden et al, 2021 ). In this study, the rules of the game (equivalent of the statistics of stimuli in our case) and the relevant features (equivalent to the latent variables in our case) were assumed to be known by the participants.…”
Section: Discussionmentioning
confidence: 99%
“…Findings of this study gave insights into how individuals differ in their capacity to adapt to new situations. Recently, a notable approach has been presented, which aims at characterizing individual strategies in a setting where the complexity of the state space is relatively large ( van Opheusden et al, 2021 ). In this study, the rules of the game (equivalent of the statistics of stimuli in our case) and the relevant features (equivalent to the latent variables in our case) were assumed to be known by the participants.…”
Section: Discussionmentioning
confidence: 99%
“…There are many differences between our study and previous planning studies in humans. Most of these studies relied on tasks without uncertainty (Classical planning) or tasks in which the uncertainty is limited to stochastic transitions between states (Markov Decision Processes, MDPs), and have focused on how people cope with the combinatorial explosion that occurs as the planning horizon increases [62][63][64], the depth with which people plan [65,66], or the extent to which people use model-based or model-free strategies when learning from reinforcement [62,67,68]. The present study is different because we focus on how people disambiguate a single hidden state from a sequence of information-seeking and reward-seeking actions.…”
Section: Plos Computational Biologymentioning
confidence: 99%
“…There are many differences between our study and previous planning studies in humans. Most of these studies relied on tasks without uncertainty (Classical planning) or tasks in which the uncertainty is limited to stochastic transitions between states (Markov Decision Processes, MDPs), and have focused on how people cope with the combinatorial explosion that occurs as the planning horizon increases (Keramati et al, 2016;Huys et al, 2012;Callaway et al, 2021), the depth with which people plan (Snider et al, 2015;van Opheusden et al, 2021), or the extent to which people use model-based or model-free strategies when learning from reinforcement (Daw et al, 2011(Daw et al, , 2005Keramati et al, 2016). The present study is different because we focus on how people disambiguate a single hidden state from a sequence of information-seeking and reward-seeking actions.…”
Section: Discussionmentioning
confidence: 99%