2011 18th Working Conference on Reverse Engineering 2011
DOI: 10.1109/wcre.2011.42
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Reverse Engineering of Mobile Application Lifecycles

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Cited by 23 publications
(33 citation statements)
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“…Therefore, we assume that an Android 3D game application uses unique Android Activity. Each Activity specifies the lifecycle as the Android Activity Lifecycle [2], [5]. The concepts of Android 3D game lifecycle and Activity lifecycle can be considered as identical.…”
Section: Android 3d Game Lifecycle and Interruptionmentioning
confidence: 99%
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“…Therefore, we assume that an Android 3D game application uses unique Android Activity. Each Activity specifies the lifecycle as the Android Activity Lifecycle [2], [5]. The concepts of Android 3D game lifecycle and Activity lifecycle can be considered as identical.…”
Section: Android 3d Game Lifecycle and Interruptionmentioning
confidence: 99%
“…1. Android Activity Lifecycle Model [2] An activity is changed to RUNNING state after returning from calling onResume(). Game users can interact with it as foreground screen.…”
Section: Android 3d Game Lifecycle and Interruptionmentioning
confidence: 99%
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“…Other studies - [4] and [5] that include the clear distinction between the platforms, concentrate on some narrow topic. On the other side, there are different iOS testing checklists, mind maps, blogs etc.…”
Section: Introduction According To Clearwater Technology Mobile Compumentioning
confidence: 99%