CHI '07 Extended Abstracts on Human Factors in Computing Systems 2007
DOI: 10.1145/1240866.1240927
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REXplorer

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Cited by 76 publications
(15 citation statements)
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“…Improving touristic experiences was also in the scope of HCI researchers in the past. The REXplorer mobile game designed by Ballagas et al [1] aimed at bringing "serious games" and location-based gaming to the domain of tourism, targeting a young audience. The game encourages sightseeing and interest in the history of the user's city by engaging the gamer with virtual spirits of the city's main historic figures, fighting the belief that "guided tours are boring", but, at the same time, not replacing the actual tours but raising the user's interest in those.…”
Section: Related Workmentioning
confidence: 99%
“…Improving touristic experiences was also in the scope of HCI researchers in the past. The REXplorer mobile game designed by Ballagas et al [1] aimed at bringing "serious games" and location-based gaming to the domain of tourism, targeting a young audience. The game encourages sightseeing and interest in the history of the user's city by engaging the gamer with virtual spirits of the city's main historic figures, fighting the belief that "guided tours are boring", but, at the same time, not replacing the actual tours but raising the user's interest in those.…”
Section: Related Workmentioning
confidence: 99%
“…[11]), and to convey historical information (e.g. [22]). This approach would have to be used sparingly, however, in order not to lose the focus on imparting navigational skills.…”
Section: Future Workmentioning
confidence: 99%
“…A pervasive game whose goal is to learn the city history is REXplorer (Ballagas et al, 2007). It is performed in Regensburg, Germany; players are asked to investigate "paranormal activity" at some locations in the historical city centre and to guide their visit through the city.…”
Section: Pervasive Educational Gamesmentioning
confidence: 99%