“…The RoboCup Soccer 2D Simulation League provides a rich dynamic environment, facilitated by the RoboCup Soccer Simulator (RCSS), aimed to test advances in decentralised collective behaviours of autonomous agents. The challenges include concurrent adversarial actions, computational nondeterminism, noise and latency in asynchronous perception and actuation, and limited processing time [3,5,7,29,37,38,42,43,46]. The League progress has been supported by several important base code releases, covering both low-level skills and standardised world models of simulated agents [1,22,45,47].…”