2023
DOI: 10.36227/techrxiv.23620233
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Rulebook: An Architectural Pattern for Self-Amending Mechanics in Digital Games

Abstract: <p>Mechanics are one of the pillars of gameplay, enabled by the underlying implementation of the game. In particular, self-amending mechanics are mechanics that change themselves dynamically and are a common source of duplicate and coupled code because they occur in multiple situations using specific interactions. The Rulebook is an architectural pattern that generalizes how developers deal with these issues, based on a careful research process including a systematic literature review, semi-structured in… Show more

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