“…In the majority of research based on deep learning for board games in more recent years, convolutional neural networks (CNNs) (LeCun et al, 1989) are used (Silver et al, 2016(Silver et al, , 2017Anthony et al, 2017;Lorentz & Zosa IV, 2017;Silver et al, 2018;Tian et al, 2019;Morandin et al, 2019;Wu, 2019;Cohen-Solal, 2020;Cazenave et al, 2020;Soemers et al, 2021a;Cohen-Solal & Cazenave, 2021;Soemers et al, 2021b). These typically operate on raw, low-level state inputs, as opposed to the higher-level features considered in this paper.…”