2013 IEEE International Geoscience and Remote Sensing Symposium - IGARSS 2013
DOI: 10.1109/igarss.2013.6721364
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SAR simulation for large scenes by ray tracing technique based on GPU

Abstract: This paper uses ray tracing technique to simulate a complete imaging process of Synthetic Aperture Radar (SAR). The simulator can collect the raw data and generate accurate shadows of the object. The radiation pattern is defined by a spotlight to have more realistic imaging effect. Considering the high performance computing of modern graphics processing units (GPU), we transfer the ray tracing algorithm from CPU to GPU. Thus, the simulator can work on a large 3D scene with relatively high efficiency.

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Cited by 5 publications
(4 citation statements)
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“…where R k is half of the total distance of multiple scattering of EM wave transmission; S ′ is the instantaneous sensor position; P ′ 0 -P ′ k is the intersection point of multiple scattering; Pha(k) is the multiple scattering phase; f 0 and K r are the signal carrier frequency and chirp rate, respectively; τ and η are the fast time and slow time, respectively. Combining Equations ( 7)-( 9) can simultaneously obtain the amplitude and phase of the EM wave when scattering occurs, specifically referring to Equation (10) to vectorially superpose the amplitude and phase of the multiple scattering field to obtain the backscatter field of the EM wave, including multiple scattering.…”
Section: Calculation Of the Multiple Backscatter Fieldmentioning
confidence: 99%
See 1 more Smart Citation
“…where R k is half of the total distance of multiple scattering of EM wave transmission; S ′ is the instantaneous sensor position; P ′ 0 -P ′ k is the intersection point of multiple scattering; Pha(k) is the multiple scattering phase; f 0 and K r are the signal carrier frequency and chirp rate, respectively; τ and η are the fast time and slow time, respectively. Combining Equations ( 7)-( 9) can simultaneously obtain the amplitude and phase of the EM wave when scattering occurs, specifically referring to Equation (10) to vectorially superpose the amplitude and phase of the multiple scattering field to obtain the backscatter field of the EM wave, including multiple scattering.…”
Section: Calculation Of the Multiple Backscatter Fieldmentioning
confidence: 99%
“…Franceschetti's team proposed a series of SAR image simulation methods for urban building targets, achieved better simulation results, and developed a set of 3D target SAR image simulators [7][8][9]. Lu et al used the GPU multi-threaded parallel to transmit EM waves into the simulation scene and utilized ray tracing algorithms to map the 3D target directly to the SAR slant range coordinate system to quickly generate the target SAR simulation image [10]. Xia et al proposed a SAR image simulation method for urban structures based on incremental length diffraction coefficients (ILDCs) and shooting and bouncing rays (SBRs) and performed SAR image simulation for building models with sloped and flat roofs, respectively [11].…”
Section: Introductionmentioning
confidence: 99%
“…Point target model CPU SARSIM (Pike, 1985) [8] GPU (Zhang, 2014) [13] (Yu, 2014) [15] (Wang, 2013) [16] (Chen, 2011) [18] Scene area Physical model background CPU (Holtzman, 1978) [7] SARAS (Franceschetii, 1992) [9] Target and background separated CPU GRECOSAR (Margarit, 2006) [10] Reflectivity map CPU (Zhu, 2009) [11] Image Point target model CPU (Sheng, 2005) [2] GPU [17] Scene area Ray-tracing with rendering CPU (Mametsa, 2002) [5] GPU (Lu, 2009) [12] (Liu, 2013) [14] Rasterization by look-up tables CPU SARViz (Balz, 2009) [3] From the above reviews, it is clear that there is a need for an efficient SAR signal and image simulator, including the SAR echo signal generation considering the coherent integration of the target and background. This simulator can also simulate incident wave rays and the propagation into the inter-and intra-interactions of targets and background clutter.…”
Section: Raw Datamentioning
confidence: 99%
“…Auer et al carried out a simulation study of high-resolution SAR images by improving the illumination model using the ray tracing algorithm to map the 3D scene to the SAR slant range coordinate system [29,30]. Some studies have built some backscattering models using ray tracing with the help of the CUDA platform to carry out experiments on the multiple scattering energy tracking of scenes in the SAR slant range coordinate system [31][32][33]. Such studies usually obtain SAR simulation images with clear texture and high timeliness, which are convenient for establishing SAR target datasets.…”
Section: Introductionmentioning
confidence: 99%