2013
DOI: 10.1016/j.jcps.2013.09.001
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Satiation from sensory simulation: Evaluating foods decreases enjoyment of similar foods

Abstract: We demonstrate in two studies that people get more satiated on a food after repeatedly rating or choosing among similar foods shown in pictures. Repeated evaluations of food apparently have an effect similar to actual consumption—decreased enjoyment of foods that share a similar taste characteristic (i.e., sensory‐specific satiety). We provide mediation evidence to show that satiation manifests because considering a food engenders spontaneous simulations of the taste of that food item, which by itself is enoug… Show more

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Cited by 104 publications
(96 citation statements)
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References 13 publications
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“…Indeed, the mental simulation of food consumption is sufficient to elicit satiation, as first shown with explicit simulation instructions (Morewedge, Huh, & Vosgerau, 2010). Going beyond this observation, Larson, Redden, and Elder (2014‐‐in this issue) find that satiation effects can emerge even when mental simulation is automatic rather than deliberate. This work complements research in sensory marketing that addresses how communications (Elder & Krishna, 2012), other senses (e.g., haptics, Biswas, Szocs, Krishna, & Lehmann, 2013; Krishna & Morrin, 2008) and mental simulation (Eelen, Dewitte, & Warlop, 2013; Elder & Krishna, 2012; Shen & Sengupta, 2012) impact taste perception and intention to purchase a food item.…”
Section: Sensory Experience Mental Simulation and Stimulus Attributesmentioning
confidence: 86%
“…Indeed, the mental simulation of food consumption is sufficient to elicit satiation, as first shown with explicit simulation instructions (Morewedge, Huh, & Vosgerau, 2010). Going beyond this observation, Larson, Redden, and Elder (2014‐‐in this issue) find that satiation effects can emerge even when mental simulation is automatic rather than deliberate. This work complements research in sensory marketing that addresses how communications (Elder & Krishna, 2012), other senses (e.g., haptics, Biswas, Szocs, Krishna, & Lehmann, 2013; Krishna & Morrin, 2008) and mental simulation (Eelen, Dewitte, & Warlop, 2013; Elder & Krishna, 2012; Shen & Sengupta, 2012) impact taste perception and intention to purchase a food item.…”
Section: Sensory Experience Mental Simulation and Stimulus Attributesmentioning
confidence: 86%
“…People seem to spontaneously simulate eating a food when they consider how much they would enjoy eating it, and whether they would prefer to eat it or a different food. Producing an effect opposite of that predicted by processing fluency, people who evaluate or choose between many similar food options (e.g., sweet foods) exhibit a decreased desire to eat those foods than do people who evaluate or choose between fewer or different foods (e.g., savory foods; Larson, Redden & Elder, ).…”
Section: Simulated Consumption As a Substitute For Actual Consumptionmentioning
confidence: 99%
“…Perhaps even more surprising, though, are recent findings showing that simply viewing 60 (vs. 20) food pictures associated with a specific taste experience (e.g. salty) decreased people's enjoyment of similar taste experiences during consumption (Larson, Redden, & Elder, 2014).…”
Section: Using Visual Images To Encourage Healthy Eatingmentioning
confidence: 99%