2015
DOI: 10.1109/tvcg.2015.2417572
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Scalable Parallel Distance Field Construction for Large-Scale Applications

Abstract: Computing distance fields is fundamental to many scientific and engineering applications. Distance fields can be used to direct analysis and reduce data. In this paper, we present a highly scalable method for computing 3D distance fields on massively parallel distributed-memory machines. A new distributed spatial data structure, named parallel distance tree, is introduced to manage the level sets of data and facilitate surface tracking over time, resulting in significantly reduced computation and communication… Show more

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Cited by 12 publications
(6 citation statements)
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“…The University of California, Davis has realized in large-scale volume rendering, real-time illumination, multivariate feature extraction etc. (Jadamec, Kreylos, Chang, Fischer, & Yikilmaz, 2018;Yu, Xie, Ma, Kolla, & Chen, 2015). In addition, in terms of scientific visualization analysis, World Wind, Skyline, Open Scene Graph (OSG) and Google Earth can simulation and visualization of ocean and atmospheric environment (Sarthou, Mas, Jacquin, Moreno, & Salamon, 2015).…”
Section: Analysis Methodsmentioning
confidence: 99%
“…The University of California, Davis has realized in large-scale volume rendering, real-time illumination, multivariate feature extraction etc. (Jadamec, Kreylos, Chang, Fischer, & Yikilmaz, 2018;Yu, Xie, Ma, Kolla, & Chen, 2015). In addition, in terms of scientific visualization analysis, World Wind, Skyline, Open Scene Graph (OSG) and Google Earth can simulation and visualization of ocean and atmospheric environment (Sarthou, Mas, Jacquin, Moreno, & Salamon, 2015).…”
Section: Analysis Methodsmentioning
confidence: 99%
“…voxel grid) [41]. More sophisticated approaches are based on parallel implementation of quadtrees and octrees [37,42]. In the proposed approach, sparse block grid data structure is proposed [36].…”
Section: Signed Distance Field Representationmentioning
confidence: 99%
“…There have been significant algorithmic advances for the fast generation of octrees on modern supercomputers. For instance, octrees have been used for voxelization of 3D objects to accelerate raytracing [64], signed distance calculation [67], compression [50], and fast rendering [34]. Building upon these successes, octrees have become one of the more common mesh generation tools for large-scale PDE simulations, with scalable and adaptive capabilities [21,24,29,32,49,58].…”
Section: Related Workmentioning
confidence: 99%