2021
DOI: 10.1177/20416695211034538
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Scenting Entertainment: Virtual Reality Storytelling, Theme Park Rides, Gambling, and Video-Gaming

Abstract: There has long been interest in both the tonic and phasic release of scent across a wide range of entertainment settings. While the presentation of semantically congruent scent has often been used in order to enhance people’s immersion in a particular context, other generally less successful attempts have involved the pulsed presentation of a range of scents tied to specific events/scenes. Scents have even been released in the context of the casino to encourage the guests to linger for longer (and spend more),… Show more

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Cited by 16 publications
(6 citation statements)
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“…Studies involving the incorporation of olfaction into virtual reality suggest that only bad smells (as opposed to neutral or pleasant scents) are capable of enhancing the sense of immersion ( Spence, 2021c ). These findings are echoed in anecdotal reports concerning the use of scent in installations, such as the Jorvik Viking Museum ( Spence, 2020c ), and in the cinema, where malodourous scents seem to elicit the comments ( Spence, 2020a ).…”
Section: Discussionmentioning
confidence: 99%
“…Studies involving the incorporation of olfaction into virtual reality suggest that only bad smells (as opposed to neutral or pleasant scents) are capable of enhancing the sense of immersion ( Spence, 2021c ). These findings are echoed in anecdotal reports concerning the use of scent in installations, such as the Jorvik Viking Museum ( Spence, 2020c ), and in the cinema, where malodourous scents seem to elicit the comments ( Spence, 2020a ).…”
Section: Discussionmentioning
confidence: 99%
“…The content optimization previously shown by the evaluation model and its potential for multisensory consumer appeal will be further strengthened by specialized additional products or features called "sensory enabling technologies" (SET). SETs include virtual/augmented reality tools such as 3D glasses or odor stimulation gadgets [94]. However, as implied previously, creating a suitable evaluation tool that summarizes the criteria for the sensory design of e-commerce websites is highly relevant.…”
Section: Discussionmentioning
confidence: 99%
“…Scents have also sometimes been used in order to try and modify the diner's mood (see Spence, 2020e, for a review; see also Ouyang et al, 2018). Scent is also increasingly being used in the context of storytelling (see Spence, 2021c, for a review), and as but one element of multisensory experiential dining (cf. Pine & Gilmore, 1998, 1999.…”
Section: Gastronomic Uses Of Dish-extrinsic Scentmentioning
confidence: 99%
“…In recent years, both modernist chefs (Spence & Youssef, 2018) and mainstream food marketers have become increasingly interested in the putative influence of ambient olfactory stimuli on people's mood, perception, and behaviour (e.g., Guéguen & Petr, 2006;Nassauer, 2014;Spence & Youssef, 2015; see also De Wijk & Zijlstra, 2012). There has long been interest in the role of ambient olfactory cues in the context of arts and entertainment, including in venues such as art galleries and museums (see Spence, 2020c, for a review), cinemas (see Spence, 2020b, for a review), a variety of live performance settings (see Spence, 2021b, for a review), as well as music events (see Spence, 2021a, for a review), theme park rides (see Spence, 2021c, for a review), and even as a component of architecture/interior design (see Spence, 2020d, for a review). However, what distinguishes the gastronomic setting from all of these other contexts is the central role of aroma/flavour to the experience in the former case.…”
Section: Introductionmentioning
confidence: 99%