2020
DOI: 10.1109/tmc.2019.2936199
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Scheduling Algorithms for Minimizing Age of Information in Wireless Broadcast Networks with Random Arrivals

Abstract: Age of information is a new network performance metric that captures the freshness of information at end-users. This paper studies the age of information from a scheduling perspective. To that end, we consider a wireless broadcast network where a base-station (BS) is updating many users on random information arrivals under a transmission capacity constraint. For the offline case when the arrival statistics are known to the BS, we develop a structural MDP scheduling algorithm and an index scheduling algorithm, … Show more

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Cited by 178 publications
(141 citation statements)
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“…In words, the strong-switch-type property implies that if a policy decides to activate arm i for a state vector x, then for a state vector x with a higher age for the i th source and lower ages for all the other sources, it still decides to activate source i. Note that our definition of strong-switch-type policies is a stronger version of the switch-type policies introduced in [13].…”
Section: Definition Stationary Cyclic Policiesmentioning
confidence: 99%
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“…In words, the strong-switch-type property implies that if a policy decides to activate arm i for a state vector x, then for a state vector x with a higher age for the i th source and lower ages for all the other sources, it still decides to activate source i. Note that our definition of strong-switch-type policies is a stronger version of the switch-type policies introduced in [13].…”
Section: Definition Stationary Cyclic Policiesmentioning
confidence: 99%
“…Scheduling problems with weighted linear combinations of age have also been considered with throughput constraints in [9] and with general interference constraints in [10]. AoIbased scheduling with stochastic arrivals was considered in [13], where a Whittle Index policy was shown to have good performance.…”
Section: Introductionmentioning
confidence: 99%
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“…Proposition IV.4 (Large δ Regime). Under incomplete information, if δ ≥δ th 1 = max{δ th 1 (c H ), δ th 1 (c L )}, all the N platforms will follow the approximate cooperation profile (λ 1 (δ),λ 2 (δ), · · · , λ N (δ)) = (λ 1 ,λ 2 , · · · ,λ N ) in (20)-(21) all the time, without triggering punishment ((λ * 1 (c H ), λ * 1 (c L )), λ * 2 , · · · , λ * N ) in (11)- (13). When all the platforms have the same average costs, i.e., p H c H + (1 − p H )c L = c 2 = · · · = c N , we can analytically prove the following proposition.…”
Section: A Approximate Cooperation Profile Design For Large δ Regimementioning
confidence: 99%
“…Platform 1's one-shot cost when c 1 = c H under incomplete information is π 1 (λ * 1 (c H ), N j=2 λ * j ), where λ * 1 (c H ) and λ * j are given in (11)- (13), and its one-shot cost when c 1 = c H under complete information is π 1 (λ 1 (c H ), N j=2λ j (c H )) using (31). To prove platform 1 obtains larger one-shot cost under incomplete information when c 1 = c H , it's equivalent to prove π 1 (λ *…”
Section: B Proof Of Competition Equilibrium and The Uniquenessmentioning
confidence: 99%