2018 IEEE Global Engineering Education Conference (EDUCON) 2018
DOI: 10.1109/educon.2018.8363230
|View full text |Cite
|
Sign up to set email alerts
|

Scratch day to introduce robotics

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
2
2
1

Citation Types

0
3
0
2

Year Published

2019
2019
2023
2023

Publication Types

Select...
4
4
1

Relationship

1
8

Authors

Journals

citations
Cited by 23 publications
(5 citation statements)
references
References 17 publications
0
3
0
2
Order By: Relevance
“…Thanks to Scratch's multilingual support available in more than 50 languages, languages can be learned [44] and this makes it accessible to a wide variety of people from different cultural and linguistic backgrounds. As a result of this internationalisation, "Scratch Day" [45] or "Hour of Code" [46], i.e., worldwide gatherings where schools celebrate the use of this tool, can be large or small events, for beginners or for more experienced "Scratchers".…”
Section: Scratch In Educationmentioning
confidence: 99%
“…Thanks to Scratch's multilingual support available in more than 50 languages, languages can be learned [44] and this makes it accessible to a wide variety of people from different cultural and linguistic backgrounds. As a result of this internationalisation, "Scratch Day" [45] or "Hour of Code" [46], i.e., worldwide gatherings where schools celebrate the use of this tool, can be large or small events, for beginners or for more experienced "Scratchers".…”
Section: Scratch In Educationmentioning
confidence: 99%
“…STEAM robotics instruction gives imaginative challenges and openings for school-level learners to create one-of-a-kind concepts and advanced learning skills (Afari & Khine, 2017). STEAM with educational robotic kits is an efficient approach because they encourage the ease with which pupils can connect among STEAM disciplines (Plaza et al, 2020;Plaza et al, 2018). Robotic kits like LEGO's, connected with a block-based programming language like Scratch, can help the pupil's fundamental programming learning (Dorling & White, 2015;Ruzzenente et al, 2012).…”
Section: Steam and Educational Roboticsmentioning
confidence: 99%
“…Penyusunan puzzle dalam sebuah program mampu mencegah kesalahan sintaksis sepele yang dapat menyebabkan siswa menjadi kesulitan dalam belajar. Hal ini sejalan dengan penelitian Armoni Scratch 2.0 merupakan versi terbaru yang menyediakan penggunaan secara online maupun offline [12], [22]. Hal ini dapat mengurangi kesulitan dalam pembelajaran jarak jauh, salah satunya adalah pembelajaran yang mengharuskan siswa belajar online.…”
Section: Gambar 1 Tampilan Scratchunclassified
“…Keterampilan yang dapat ditingkatkan melalui media pembelajaran Scratch yaitu keterampilan berpikir komputasi (computational thinking) [36]. Hal ini didukung oleh penelitian terdahulu yang menyatakan bahwa scratch mampu meningkatkan keterampilan computational thinking sebagai kemampuan untuk terlibat dalam pemecahan masalah menggunakan perangkat komputasi; memanfaatkan sistem komputasi baik online maupun offline; mengumpulkan, mengatur dan menyajikan data secara visual; menggunakan data untuk mencapai abstraksi dan memecahkan masalah; mengembangkan algoritme untuk menggunakan perangkat komputasi secara efisien menggunakan urutan, loop, peristiwa, dan kondisi; dan kemampuan untuk memodifikasi, mengulang, menguji, dan men-debug algoritme tersebut satu per satu secara kolektif [15], [22], [37]- [39]. Aspek keterampilan computational thinking (CT skill) yang dapat ditingkatkan melalui media scratch ditunjukkan pada Tabel 1.…”
Section: Gambar 1 Tampilan Scratchunclassified