Proceedings of the 30th Annual ACM Symposium on User Interface Software and Technology 2017
DOI: 10.1145/3126594.3126641
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Secondary Motion for Performed 2D Animation

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Cited by 17 publications
(6 citation statements)
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“…This paper focused on demonstrating generality with respect to the rig and elastic model, rather than the well charted territory of performance optimization. Nonetheless, it would be interesting in future work to see complementary dynamics in a real-time setting and integrated with advanced interfaces or live performance environment [Willett et al 2017], perhaps by leveraging model reduction (cf., ). Adding elastodynamics to an animation pipeline brings with it a host of constraints on input data.…”
Section: Discussionmentioning
confidence: 99%
“…This paper focused on demonstrating generality with respect to the rig and elastic model, rather than the well charted territory of performance optimization. Nonetheless, it would be interesting in future work to see complementary dynamics in a real-time setting and integrated with advanced interfaces or live performance environment [Willett et al 2017], perhaps by leveraging model reduction (cf., ). Adding elastodynamics to an animation pipeline brings with it a host of constraints on input data.…”
Section: Discussionmentioning
confidence: 99%
“…Finally, prior work has proposed techniques to automate animation from static materials, including drawing [59,56,60], images [61], slideshows [13,12,66], and comic books [44,9]. Common approaches analyze moving traces and apply movements to subjects that are automatically or manually segmented.…”
Section: Computational Video Editingmentioning
confidence: 99%
“…Simulating complex hair strip animations and collisions are somewhat less explored. A potential direction is to add efficient secondary animation authoring [46,43] with our hair geometry modeling.…”
Section: Limitations and Future Workmentioning
confidence: 99%