2020 Twelfth International Conference on Quality of Multimedia Experience (QoMEX) 2020
DOI: 10.1109/qomex48832.2020.9123075
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Seeing is Believing: The Effect of Video Quality on Quality of Experience in Virtual Reality

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Cited by 6 publications
(3 citation statements)
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“…These specific questions were oriented towards using the 'Wizard View', 'Scene controls' and data visualisation. In another interview, a QoE (Quality of experience) [31] assessment was done with the (VR) participant and semi structured interview followed to evaluate his experience and his tasks in VR. This pilot study was videotaped and comments were recorded and annotated for a more complete and unbiased overview of the responses from wizard and participant.…”
Section: Methodsmentioning
confidence: 99%
“…These specific questions were oriented towards using the 'Wizard View', 'Scene controls' and data visualisation. In another interview, a QoE (Quality of experience) [31] assessment was done with the (VR) participant and semi structured interview followed to evaluate his experience and his tasks in VR. This pilot study was videotaped and comments were recorded and annotated for a more complete and unbiased overview of the responses from wizard and participant.…”
Section: Methodsmentioning
confidence: 99%
“…XR service QoE evaluation is also challenging since the perceived quality depends on the content, the user gender, the daily exposure time, at least at medium to high delivery quality (low delay) [19]. The subjective video quality affects QoE relevant factors as sensory immersion and simulator sickness scores, measured by EEG user activity [18], whereas the augmented reality quality accounts for text features (e.g. readability) [21].…”
Section: Xr Services: a Glimpse On Quality Of Experiencementioning
confidence: 99%
“…Moreover, different EEG sub band frequency powers were measured per EEG electrode and their ratios computed: delta (δ; 0.5-4 Hz), theta (θ; 4-8 Hz), alpha (α; 8-12 Hz), beta (β; 12-30 Hz), and gamma (γ; 30-44 Hz). In the past, several studies have linked spectral powers to HIFs; for example, a link between VR video quality and alpha power was shown in the occipital and parietal regions (Zheleva et al, 2020), between immersion and θ/α and concentration and β/θ (Lim et al, 2019), stress regulation and δ/β (Poppelaars et al, 2021), as well as sense of presence and θ/β (Zhang et al, 2021).…”
Section: Eeg Featuresmentioning
confidence: 99%