CHI '11 Extended Abstracts on Human Factors in Computing Systems 2011
DOI: 10.1145/1979742.1979640
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Cited by 104 publications
(17 citation statements)
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“…As typified by the third wave of HCI [1], there is a move toward designing for the body and embodied experience [16,22,45]. In particular, researchers propose various design approaches to support movement generation and ideation, through designing for kinaesthetic awareness [16], estrangement [5,58], and somaesthetic interactions [22].…”
Section: Related Work Hci and The Moving Bodymentioning
confidence: 99%
“…As typified by the third wave of HCI [1], there is a move toward designing for the body and embodied experience [16,22,45]. In particular, researchers propose various design approaches to support movement generation and ideation, through designing for kinaesthetic awareness [16], estrangement [5,58], and somaesthetic interactions [22].…”
Section: Related Work Hci and The Moving Bodymentioning
confidence: 99%
“…Sara, who is also a trained dancer, decided to experience the different scenes herself. Only then was it possible for her to understand some of Åsa's statements, expressions and movements [6,16,43]. After each session where Åsa and Vincent tried the drones, Sara enacted the same scene and then tried to articulate her bodily experiences as richly as she could in her notes.…”
Section: Data Collectionmentioning
confidence: 99%
“…In the domain of movement-based interaction design, research endeavors have been aimed at understanding what it means to have rich bodily experiences (e.g., Höök, 2010;Loke & Khut, 2011;Loke & Robertson, 2011;Mentis et al, 2014;Schiphorst, 2007Schiphorst, , 2011Wilde, Schiphorst, & Klooster, 2011). A considerable body of work has examined the importance of the social context in shaping the interactive experience (e.g., Gajadhar, de Kort, & Ijsselsteijn, 2008;Jakobs, Manstead, & Fischer, 1996;Magerkurth, Engelke, & Memisoglu, 2004;Manstead, 2005;Márquez Segura & Isbister, 2015).…”
Section: Authors' Notementioning
confidence: 99%
“…In HCI, research programs with an arts and performance background have presented diverse techniques for bodily awareness and facilitation of the felt experience so as to inform design in embodied ways. Recognized works in this domain are those of Schiphorst (2007Schiphorst ( , 2009Schiphorst ( , 2011, Wilde (2008), Khut (2007), Loke and Khut (2011), Robertson (2011, 2013) and Larssen, Robertson, and Edwards (2006), among others.…”
Section: Appropriating Bodystorming For Movement-based Interactionmentioning
confidence: 99%