2022
DOI: 10.1109/access.2022.3227210
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Selfish Routing Game-Based Multi-Resource Allocation and Fair Scheduling of Indivisible Jobs in Edge Environments

Abstract: Distributed and heterogeneous edge computing environments require efficient allocation and scheduling of multiple users' applications. This paper presents a game-theoretic solution to model the competition between time-sensitive internet of things (IoT) applications with indivisible loads to be allocated and scheduled to edge servers. We model the allocation problem as a selfish routing game such that no job is unsatisfied with its allocation. Also, the allocated jobs are scheduled using a weighted time-sharin… Show more

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(1 citation statement)
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“…Many solutions are based (totally or partially) on centralized components deployed in a Cloud, such as centralized orchestrators that derive proper application placement plans. Some examples of this kind are the ones of Carrusca et al [12], Ullah et al [13], Siar and Izadi [14], Tang et al [15], Kim [16], Maia et al [17], and Guo et al [18]. These approaches' common feature is exploiting centralized decision-making processes to derive placement solutions that limit communications with remote (thus distant) Clouds .…”
Section: Related Workmentioning
confidence: 99%
“…Many solutions are based (totally or partially) on centralized components deployed in a Cloud, such as centralized orchestrators that derive proper application placement plans. Some examples of this kind are the ones of Carrusca et al [12], Ullah et al [13], Siar and Izadi [14], Tang et al [15], Kim [16], Maia et al [17], and Guo et al [18]. These approaches' common feature is exploiting centralized decision-making processes to derive placement solutions that limit communications with remote (thus distant) Clouds .…”
Section: Related Workmentioning
confidence: 99%