Abstract:A social distancing protocol has been acknowledged and encouraged practically everywhere, since the global COVID-19 epidemic in 2020. This research resulted in the Serious game to simulate social distance using agent-based modeling so that it can be used as a medium of entertainment and educate the public during the Pandemic COVID-19 conditions by developing simulation games using UNITY 3D to educate in the middle of the COVID-19 pandemic and reduce transmission rates on an individual scale.
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