2017
DOI: 10.11591/ijece.v7i1.pp451-459
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Serious Games Adaptation According to the Learner’s Performances

Abstract: Basically, serious games provides enjoyment and knowledge, several researches in this field have focused into joining these two proprieties and make the best balance between them, in order, to provide the best game and enjoyable game experience and ensure the learning of the needed knowledge. Players differ and their knowledge background can be a lot different from one to the other. This study focused on how the SG adapts and provide the needed knowledge and enjoyment. The game should analyze players behavior … Show more

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Cited by 3 publications
(2 citation statements)
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“…The autonomous difficulty adaptation problem can be tackled by implementing an Artificial Neural Network (ANN), in a Multi Agent System setting [ 25 ].…”
Section: Autonomous Difficulty Adaptationmentioning
confidence: 99%
“…The autonomous difficulty adaptation problem can be tackled by implementing an Artificial Neural Network (ANN), in a Multi Agent System setting [ 25 ].…”
Section: Autonomous Difficulty Adaptationmentioning
confidence: 99%
“…This was the inspiration of a 2018 study by Sudin and colleagues to improve the thinking ability of students [9], which presented the fact that games are need-based. On the other hand, if the goal of the developer is to create an adaptation type of game, there is a need to analyze the knowledge and game skills of the users, similar to the game idea of EQUAFUN developed by Belahbib and his coauthors in 2016 [10].…”
Section: Introductionmentioning
confidence: 99%