2023
DOI: 10.1016/j.cosust.2023.101320
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Serious games and citizen science; from parallel pathways to greater synergies

Erika N Speelman,
Elena Escano,
Diego Marcos
et al.
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Cited by 5 publications
(1 citation statement)
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“…This will help in finding and integrating sufficient knowledge, insights on attitudes, and perceptions from various sources to co-create solutions (Norris et al, 2016;Pohl et al, 2017;Worosz, 2022). Serious gaming is an alternative participatory approach and is regarded as a strong transdisciplinary method (Speelman, E. N. et al, 2021;Hobbs et al, 2015;Cavada and Rogers, 2020;Arnab and Clarke, 2017;Janssen et al, 2023;Speelman et al, 2023). Serious gaming may include amongst others board 85 games, card games, computer games, role-playing games, or a combination of any of these forms (Speelman et al, 2017).…”
Section: Introductionmentioning
confidence: 99%
“…This will help in finding and integrating sufficient knowledge, insights on attitudes, and perceptions from various sources to co-create solutions (Norris et al, 2016;Pohl et al, 2017;Worosz, 2022). Serious gaming is an alternative participatory approach and is regarded as a strong transdisciplinary method (Speelman, E. N. et al, 2021;Hobbs et al, 2015;Cavada and Rogers, 2020;Arnab and Clarke, 2017;Janssen et al, 2023;Speelman et al, 2023). Serious gaming may include amongst others board 85 games, card games, computer games, role-playing games, or a combination of any of these forms (Speelman et al, 2017).…”
Section: Introductionmentioning
confidence: 99%