“…Serious games are designed to have an impact on the target audience (Bellotti, Kapralos, Lee, Moreno-Ger, & Berta, 2013) which is beyond the pure entertainment aspect (Bellotti, Kapralos, Lee, Moreno-Ger, & Berta, 2013;Coovert, Winner, Bennett, & Howard, 2017); to make formal education more exciting and engaging via enhancement of pedagogical and assessment approaches in technological innovation (Arnab et al, 2012) and an attractive tool for education and training (Coovert, Winner, Bennett, & Howard, 2017). Therefore, Serious Games is one of the alternative platforms to perform formative and real time assessment for student.…”