2016
DOI: 10.1038/srep32502
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Serving by local consensus in the public service location game

Abstract: We discuss the issue of distributed and cooperative decision-making in a network game of public service location. Each node of the network can decide to host a certain public service incurring in a construction cost and serving all the neighboring nodes and itself. A pure consumer node has to pay a tax, and the collected tax is evenly distributed to all the hosting nodes to remedy their construction costs. If all nodes make individual best-response decisions, the system gets trapped in an inefficient situation… Show more

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Cited by 4 publications
(5 citation statements)
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“…In agreement with the Edwards hypothesis, we use statistical-mechanics methods to evaluate the flat-measure statistical properties of Nash equilibria, even though this approach has to be combined with more proper characterizations that could take into account the effects of dynamical equilibrium selection as well. The cavity method was successfully used to study optimisation problems in finiteconnectivity graphs [29,115] and it was then employed to investigate the properties of Nash equilibria on networks for random games [140], public goods [44,159], cooperation problems [43] and congestion games [3].…”
Section: The Equilibrium Landscapementioning
confidence: 99%
“…In agreement with the Edwards hypothesis, we use statistical-mechanics methods to evaluate the flat-measure statistical properties of Nash equilibria, even though this approach has to be combined with more proper characterizations that could take into account the effects of dynamical equilibrium selection as well. The cavity method was successfully used to study optimisation problems in finiteconnectivity graphs [29,115] and it was then employed to investigate the properties of Nash equilibria on networks for random games [140], public goods [44,159], cooperation problems [43] and congestion games [3].…”
Section: The Equilibrium Landscapementioning
confidence: 99%
“…In agreement with the Edwards hypothesis, we use statistical-mechanics methods to evaluate the flat-measure statistical properties of Nash equilibria, even though this approach has to be combined with more proper characterizations that could take into account the effects of dynamical equilibrium selection as well. The cavity method was successfully used to study optimisation problems in finite-connectivity graphs [40,41] and it was then employed to investigate the properties of Nash equilibria on networks for random games [42], public goods [43,44], cooperation problems [45] and congestion games [46].…”
Section: The Equilibrium Landscapementioning
confidence: 99%
“…We consider two local algorithms, the greedy algorithm and the local-consensus algorithm, which have been shown to have comparative satisfactory performances in solving the MDS problem on both random-generated networks and real-world networks [16,17]. We generalize these two algorithms to the t-MDS problem.…”
Section: Local Algorithmsmentioning
confidence: 99%
“…To solve this problem, we need a decentralized algorithm. For the MDS problem, the first author and a collaborator proposed a decentralized local-consensus algorithm, which can lead to a DS with size approaching the smallest possible value for both random networks and real-world networks [17].…”
Section: Local-consensus Algorithmmentioning
confidence: 99%
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