Proceedings of the Fifteenth International Conference on Tangible, Embedded, and Embodied Interaction 2021
DOI: 10.1145/3430524.3440633
|View full text |Cite
|
Sign up to set email alerts
|

Shape Changing Fabric Samples for Interactive Fashion Design

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
1
1
1
1

Citation Types

0
13
0

Year Published

2021
2021
2023
2023

Publication Types

Select...
4
2

Relationship

0
6

Authors

Journals

citations
Cited by 21 publications
(13 citation statements)
references
References 41 publications
0
13
0
Order By: Relevance
“…The approach, focus and current state of the art of the different disciplines with regard to the development of interactive textiles are described below. The use of textiles when designing shape-changing interfaces has been explored in applications such as furniture [38], automotive [17] or fashion [58]. A recent study by Qamar et al [44] presents a review of advances in material science with their properties and behavior and discusses how these can be applied in this context.…”
Section: Challenges and Approaches From Three Perspectivesmentioning
confidence: 99%
See 1 more Smart Citation
“…The approach, focus and current state of the art of the different disciplines with regard to the development of interactive textiles are described below. The use of textiles when designing shape-changing interfaces has been explored in applications such as furniture [38], automotive [17] or fashion [58]. A recent study by Qamar et al [44] presents a review of advances in material science with their properties and behavior and discusses how these can be applied in this context.…”
Section: Challenges and Approaches From Three Perspectivesmentioning
confidence: 99%
“…The result is a book composed of 24 swatches developed by each researcher, based on the technology provided by the other researchers attending the eTextile Summercamp. Textiles samples have been defined in HCI within multiple contexts from affordances [41], textiles interfaces [41], dynamic displays [16], interactive fashion design [58] and craft [32].…”
Section: S W a T C H B O O K S L I B R A R I E S A N D T O O L K I T Smentioning
confidence: 99%
“…Instead, HCI research focuses mainly on the utility of fashion and technology. One popular line of research in the HCI community is exploring how technology can be interwoven into fabrics to create e-textiles [12,18,23,27,28,31,32,39]. For example, Nabil et al [27] explored the design of embroidering speakers into fabrics for hats, headscarves, and furniture.…”
Section: Related Workmentioning
confidence: 99%
“…For example, Magnetform is a shape-change display toolkit made with robotic arms and magnets, enabling exploration on movement in soft materials for material-oriented designers [35]. Vahid and Jones developed shape changing fabric samples through origami fabric patterns, air compressors, balloons and tubes, with samples to help fashion designers to easily prototype movement related projects [31]. Ebb is a textile display technology which consists of conductive threads coated with thermochromic paints, it enables freely designing and constructing textile displays with such threads [7].…”
Section: Related Work 21 Interdisciplinarity In Smart Clothing Develo...mentioning
confidence: 99%
“…Research on how to better support makers to achieve interactive functionality in materials designs includes ofering specifc tools to achieve pre-determined functions [7,16,31,35], encouraging openended design that is centred around material [22], or supporting interdisciplinary collaborations through tools as boundary objects [13,25,33,[36][37][38]. However, some ready-to-use e-textile toolkits limit users to predetermined functions [3,6,12,14,15,20,28,32,34], whereas open-ended solutions, on the other hand, require a level of technical knowledge that may be inaccessible for textile designers [22].…”
mentioning
confidence: 99%