“…Concerning rewards, consumers were found to prefer luxury more than necessity rewards as the magnitude of program requirements increases (Kivetz and Simonson, 2002), effort-congruent more than effort-incongruent rewards (Kivetz, 2005), altruistic more than self-oriented rewards for gamified loyalty programs (Hwang and Choi, 2020) and nonsalient autonomy-supportive more than salient controlling rewards (Kim and Ahn, 2017), direct rather than indirect rewards in high involvement situations and immediate rather than delayed rewards in low involvement situations (Yi and Jeon, 2003) and social rewards for programs with high controlling policies and financial rewards for programs with low controlling policies (Noble et al , 2014). Other studies have examined point programs in terms of magnitudes, points required to redeem the reward and points earned per dollar (Bagchi and Li, 2011), the ease of computing the percentage savings for redeeming points (Kwong et al , 2011), bonding potentials (Wendlandt and Schrader, 2007) and point promotions (Zhang and Breugelmans, 2012; Wu et al , 2020).…”