2015
DOI: 10.1016/j.comgeo.2014.12.003
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Shortest paths in intersection graphs of unit disks

Abstract: Let G be a unit disk graph in the plane defined by n disks whose positions are known. For the case when G is unweighted, we give a simple algorithm to compute a shortest path tree from a given source in O(n log n) time. For the case when G is weighted, we show that a shortest path tree from a given source can be computed in O(n 1+ε ) time, improving the previous best time bound of O(n 4/3+ε ).

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Cited by 30 publications
(61 citation statements)
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“…FMT *’s strategy is reminiscent of the approach used for the computation of shortest paths over acyclic graphs (Sniedovich, 2006). Indeed, the idea of leveraging graph structure to compute shortest paths over disk graphs is not new and was recently investigated in Roditty and Segal (2011)— under the name of bounded leg shortest path problem — and in Cabello and Jejčič (2014). Both works, however, do not use “direct” dynamic programming arguments, but rather combine Dijkstra ’s algorithm with the concept of bichromatic closest pairs (Chan and Efrat, 2001).…”
Section: The Fast Marching Tree Algorithm (Fmt*)mentioning
confidence: 99%
“…FMT *’s strategy is reminiscent of the approach used for the computation of shortest paths over acyclic graphs (Sniedovich, 2006). Indeed, the idea of leveraging graph structure to compute shortest paths over disk graphs is not new and was recently investigated in Roditty and Segal (2011)— under the name of bounded leg shortest path problem — and in Cabello and Jejčič (2014). Both works, however, do not use “direct” dynamic programming arguments, but rather combine Dijkstra ’s algorithm with the concept of bichromatic closest pairs (Chan and Efrat, 2001).…”
Section: The Fast Marching Tree Algorithm (Fmt*)mentioning
confidence: 99%
“…We describe here the algorithm of Cabello and Jejčič [3] to compute a shortest path tree in G from a given root point r ∈ P . As it is usually done for shortest path algorithms, we use tables dist[·] and π[·] indexed by the points of P to record, for each point p ∈ P , the distance d G (s, p) and the ancestor of p in a shortest (s, p)-path.…”
Section: Description Of Algorithms 21 Shortest-path Tree In Unit-dismentioning
confidence: 99%
“…The pseudocode of the algorithm, which we call UnweightedShortestPath, is in Figure 2. We explain the intuition, taken almost verbatim from [3]. We start by computing the Delaunay triangulation DT (P ) of P .…”
Section: Description Of Algorithms 21 Shortest-path Tree In Unit-dismentioning
confidence: 99%
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“…In 'heat flow' methods, geodesic distances can be found in terms of the small time asymptotics of a heat kernel on the space. For instance, see [10], [11], [12], [13], [33].…”
Section: Introductionmentioning
confidence: 99%